![]() |
RobWorkProject
23.9.11-
|
OpenGL drawing of workcells and geometries. More...
Classes | |
| class | Drawable |
| Abstract base class for all drawable classes. More... | |
| class | DrawableFactory |
| Factory for construction of drawables based on their type. More... | |
| class | DrawableGeometry |
| Abstract base class for all drawable classes. More... | |
| class | DrawableUtil |
| Utility class for drawable stuff. More... | |
| class | RenderArrow |
| RenderFrame makes a visualization of a frame. More... | |
| class | RenderCameraFrustum |
| Render drawing a collection of lines. More... | |
| class | RenderForceTorque |
| RenderForceTorque makes a visualization of forces and torques. More... | |
| class | RenderFrame |
| RenderFrame makes a visualization of a frame. More... | |
| class | RenderGeometry |
| RenderGeometry provide a class for visualizing Geometry objects. More... | |
| class | RenderImage |
| RenderImage renders a image in a plane defined by [-w/2;h/2][w/2;-h/2]. The image need to be scaled into metric units. This can be done using a scaling parameter. More... | |
| class | RenderLines |
| Render drawing a collection of lines. More... | |
| class | RenderMatrix |
| RenderMatrix, visualization of a matrix of values. More... | |
| class | RenderModel3D |
| render for the Model3D class. More... | |
| class | RenderPointCloud |
| Render a point cloud. More... | |
| class | RenderScan |
| renders Image25D, Scan2D or a simple distance. More... | |
| class | RenderSmoothSkin |
| renders skin using vertice weights in relation to the bone structure. More... | |
| class | RenderText |
| class | RenderUtil |
| collection of utillities for rendering More... | |
| class | RenderVelocity |
| Render for linear and angular velocity. More... | |
| class | RWGLFrameBuffer |
| Class for off-screen GL rendering. More... | |
| class | RWGLTexture |
| texture class that wraps the construction of opengl textures. More... | |
| class | SceneOpenGL |
| Helps with Visualizing a Workcell. SceneOpenGL is OpenGL specific. More... | |
| class | TactileArrayRender |
| renders a TactileArray. More... | |
Typedefs | |
| typedef rw::core::Ptr< RenderCameraFrustum > | RenderCameraFrustumPtr |
| smart pointer to RenderCameraFrustum | |
| typedef rw::core::Ptr< RenderImage > | RenderImagePtr |
| Legacy type of a smart pointer for RenderImage. More... | |
| typedef rw::core::Ptr< RenderLines > | RenderLinesPtr |
| smart pointer to renderlines | |
| typedef rw::core::Ptr< RenderPointCloud > | RenderPointCloudPtr |
| Legacy type of a smart pointer for RenderPointCloud. More... | |
| typedef rw::core::Ptr< RenderScan > | RenderScanPtr |
| smart pointer type | |
OpenGL drawing of workcells and geometries.
| typedef rw::core::Ptr<RenderImage> RenderImagePtr |
Legacy type of a smart pointer for RenderImage.