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RobWorkProject
23.9.11-
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Render a point cloud. More...
#include <RenderPointCloud.hpp>
Inherits Render.
Public Types | |
| typedef rw::core::Ptr< RenderPointCloud > | Ptr |
| smart pointer type to this class | |
Public Types inherited from Render | |
| typedef rw::core::Ptr< Render > | Ptr |
| smart pointer type to this class | |
| typedef DrawableNode::DrawType | DrawType |
| when calling render on the draw mode or type can be specified. See DrawableNode::DrawType | |
Public Member Functions | |
| RenderPointCloud () | |
| Constructs RenderPointCloud with no points. | |
| RenderPointCloud (const std::vector< rw::math::Vector3D< float >> &points) | |
| Construct RenderPointCloud adding the points specified. More... | |
| virtual | ~RenderPointCloud () |
| Descructor. | |
| void | addPoint (const rw::math::Vector3D< float > &p) |
| Adds a single line to the drawable. More... | |
| void | addPoint (const rw::math::Vector3D< double > &p) |
| Adds a single line to the drawable. | |
| void | addPoints (const std::vector< rw::math::Vector3D< float >> &points) |
| Adds a collection of points. More... | |
| void | addPoints (const std::vector< rw::math::Vector3D< double >> &points) |
| Adds a collection of points. More... | |
| void | setColor (float r, float g, float b, float alpha) |
| Sets the color of the points. More... | |
| void | setPointSize (float size) |
| Sets point size. More... | |
| void | clear () |
| Clears all points. More... | |
| void | draw (const rw::graphics::DrawableNode::RenderInfo &info, rw::graphics::DrawableNode::DrawType type, double alpha) const |
| void | rerender () |
| Rerender the scene into the display list. This method need to be called after all points has been added. | |
Public Member Functions inherited from Render | |
| virtual | ~Render () |
| destructor | |
Additional Inherited Members | |
Protected Member Functions inherited from Render | |
| Render () | |
| Only instances of classes inheriting Render is allowed. | |
Render a point cloud.
| RenderPointCloud | ( | const std::vector< rw::math::Vector3D< float >> & | points | ) |
Construct RenderPointCloud adding the points specified.
| points | [in] Points to draw |
| void addPoint | ( | const rw::math::Vector3D< float > & | p | ) |
Adds a single line to the drawable.
| p | [in] point to add |
| void addPoints | ( | const std::vector< rw::math::Vector3D< double >> & | points | ) |
Adds a collection of points.
| points |
| void addPoints | ( | const std::vector< rw::math::Vector3D< float >> & | points | ) |
Adds a collection of points.
After all points are added, the display list will be updated
| points | [in] List of points |
| void clear | ( | ) |
Clears all points.
When clearing the points a new display list without points will be generated.
|
virtual |
| info | [in] state and rendering specific info |
| type | [in] the drawtype which is being used |
| alpha | [in] the alpha value to render with |
Implements Render.
| void setColor | ( | float | r, |
| float | g, | ||
| float | b, | ||
| float | alpha | ||
| ) |
Sets the color of the points.
The influence of the alpha value depends on how opengl is configured. Calling setColor triggers an update of the display list
| r | [in] red [0;1] |
| g | [in] green [0;1] |
| b | [in] blue [0;1] |
| alpha | [in] alpha [0;1] |
| void setPointSize | ( | float | size | ) |
Sets point size.
The thickness is forwarded to glPointSize. Default 2.0. Calling setPointSize triggers an update of the display list
| size | [in] Point size |