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RobWorkProject
23.9.11-
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Render for linear and angular velocity. More...
#include <RenderVelocity.hpp>
Inherits Render.
Public Types | |
| typedef rw::core::Ptr< RenderVelocity > | Ptr |
| smart pointer type to this class | |
Public Types inherited from Render | |
| typedef rw::core::Ptr< Render > | Ptr |
| smart pointer type to this class | |
| typedef DrawableNode::DrawType | DrawType |
| when calling render on the draw mode or type can be specified. See DrawableNode::DrawType | |
Public Member Functions | |
| RenderVelocity () | |
| Constructor. | |
| virtual | ~RenderVelocity () |
| Destructor. | |
| void | draw (const rw::graphics::DrawableNode::RenderInfo &info, rw::graphics::DrawableNode::DrawType type, double alpha) const |
| rw::math::VelocityScrew6D | getVelocity () const |
| Get the currently set velocity. More... | |
| float | getScaleLinear () const |
| Get the current scaling of the linear velocity in meters per meter per second. More... | |
| float | getScaleAngular () const |
| Get the angular scaling of the angular velocity in meters per radians per second. More... | |
| void | setVelocity (rw::math::VelocityScrew6D<> velocity) |
| Set the velocity. More... | |
| void | setScaleLinear (float scale) |
| Set the scaling of the linear velocity in meters per meter per second. More... | |
| void | setScaleAngular (float scale) |
| Set the angular scaling of the angular velocity in meters per radians per second. More... | |
| void | setScales (float scaleLinear, float scaleAngular) |
| Set the current scaling of the linar and angular velocity arrows. More... | |
| rw::math::Vector3D< float > | getColorLinear () const |
| Get the current color used for the linear velocity arrow. More... | |
| rw::math::Vector3D< float > | getColorAngular () const |
| Get the current color used for the angular velocity arrow. More... | |
| void | setColorLinear (float r, float g, float b) |
| Sets color of the linear velocity arrow. More... | |
| void | setColorAngular (float r, float g, float b) |
| Sets color of the angular velocity arrow. More... | |
| void | setResolution (unsigned int resolution) |
| Set the resolution of the rendering. More... | |
Public Member Functions inherited from Render | |
| virtual | ~Render () |
| destructor | |
Additional Inherited Members | |
Protected Member Functions inherited from Render | |
| Render () | |
| Only instances of classes inheriting Render is allowed. | |
Render for linear and angular velocity.
|
virtual |
| info | [in] state and rendering specific info |
| type | [in] the drawtype which is being used |
| alpha | [in] the alpha value to render with |
Implements Render.
| rw::math::Vector3D<float> getColorAngular | ( | ) | const |
Get the current color used for the angular velocity arrow.
| rw::math::Vector3D<float> getColorLinear | ( | ) | const |
Get the current color used for the linear velocity arrow.
| float getScaleAngular | ( | ) | const |
Get the angular scaling of the angular velocity in meters per radians per second.
| float getScaleLinear | ( | ) | const |
Get the current scaling of the linear velocity in meters per meter per second.
| rw::math::VelocityScrew6D getVelocity | ( | ) | const |
Get the currently set velocity.
| void setColorAngular | ( | float | r, |
| float | g, | ||
| float | b | ||
| ) |
Sets color of the angular velocity arrow.
| r | [in] red color component. |
| g | [in] green color component. |
| b | [in] blue color component. |
| void setColorLinear | ( | float | r, |
| float | g, | ||
| float | b | ||
| ) |
Sets color of the linear velocity arrow.
| r | [in] red color component. |
| g | [in] green color component. |
| b | [in] blue color component. |
| void setResolution | ( | unsigned int | resolution | ) |
Set the resolution of the rendering.
The round parts will be discretized in the given resolution. Default value is 32.
| resolution |
| void setScaleAngular | ( | float | scale | ) |
Set the angular scaling of the angular velocity in meters per radians per second.
| scale | [in] the scale factor. |
| void setScaleLinear | ( | float | scale | ) |
Set the scaling of the linear velocity in meters per meter per second.
| scale | [in] the scale factor. |
| void setScales | ( | float | scaleLinear, |
| float | scaleAngular | ||
| ) |
Set the current scaling of the linar and angular velocity arrows.
| scaleLinear | [in] the scale factor for linear velocity. |
| scaleAngular | [in] the scale factor for angular velocity. |
| void setVelocity | ( | rw::math::VelocityScrew6D<> | velocity | ) |
Set the velocity.
| velocity | [in] the velocity. |