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RobWorkProject
23.9.11-
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#include <rw/core/AnyPtr.hpp>#include <rw/geometry/GeometryData.hpp>#include <rw/geometry/IndexedPolygon.hpp>#include <rw/geometry/IndexedTriangle.hpp>#include <rw/geometry/Object3D.hpp>#include <rw/geometry/TriMesh.hpp>#include <rw/math/Transform3D.hpp>#include <rw/math/Vector2D.hpp>#include <vector>Classes | |
| class | Model3D |
| a 3d model that has geometry but also material and color. he model can be composed of multiple objects that are connected in a hierarchical manner. The model is designed for efficient drawing and as such special structures are used to order the indexes such that efficient drawing is possible. More... | |
| struct | Model3D::Material |
| describes material properties. A material can be either simple or "advanced" and in both cases it can be textured. A simple material is described by a 4-tuple of RGBA values. The advanced material defines multiple properties: diffuse, ambient, emissive, specular, shininess and transparency More... | |
| class | Model3D::Texture |
Namespaces | |
| rw | |
| Deprecated namespace since 16/4-2020 for this class. | |
| rw::geometry | |
| Loading and storing of CAD models. | |
| rw::sensor | |
| Sensor interfaces. | |