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RobWorkProject
23.9.11-
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interface for classes that are able to load 3d models More...
#include <Model3DLoader.hpp>
Inherited by Loader3DS, LoaderAC3D, LoaderAssimp, LoaderOBJ, LoaderPCD, LoaderSTEP, LoaderSTL, and LoaderTRI.
Classes | |
| class | Factory |
| a factory for Model3DLoaders. This factory defines an extension point for Model3DLoaders. More... | |
Public Types | |
| typedef rw::core::Ptr< Model3DLoader > | Ptr |
| smart pointer type | |
Public Member Functions | |
| virtual | ~Model3DLoader () |
| destructor | |
| virtual rw::geometry::Model3D::Ptr | load (const std::string &filename)=0 |
| load a Model3D from file filename More... | |
| virtual std::vector< std::string > | getModelFormats ()=0 |
| get the list of supported 3D model formats (as extensions) More... | |
| bool | isSupported (std::string format) |
| Check if the loader support a specific format. More... | |
| void | setDefaultName (std::string name) |
| set a name that the loader can use, if it can't find anyother More... | |
| void | setDefaultMaterial (rw::geometry::Model3D::Material mat) |
| set which material to use if the File dosen't include a material/ texturing it self More... | |
Protected Attributes | |
| std::string | _defaultName |
| rw::geometry::Model3D::Material | _defaultMat |
interface for classes that are able to load 3d models
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pure virtual |
get the list of supported 3D model formats (as extensions)
Implemented in LoaderTRI, LoaderSTL, LoaderSTEP, LoaderPCD, LoaderOBJ, LoaderAssimp, LoaderAC3D, and Loader3DS.
| bool isSupported | ( | std::string | format | ) |
Check if the loader support a specific format.
| format | [in] the extension to check if is supported |
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pure virtual |
load a Model3D from file filename
| filename | [in] name of file to load |
Implemented in LoaderTRI, LoaderSTL, LoaderSTEP, LoaderPCD, LoaderOBJ, LoaderAssimp, LoaderAC3D, and Loader3DS.
| void setDefaultMaterial | ( | rw::geometry::Model3D::Material | mat | ) |
set which material to use if the File dosen't include a material/ texturing it self
| mat |
| void setDefaultName | ( | std::string | name | ) |
set a name that the loader can use, if it can't find anyother
| name |