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RobWorkProject
23.9.11-
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This is the complete list of members for BodyContactSensor, including all inherited members.
| _datas | Stateless | protected |
| _registered | Stateless | protected |
| _stateStruct | Stateless | protected |
| add(StatelessData< T > &data) | Stateless | inlineprotected |
| add(StateData *data) | Stateless | inlineprotected |
| add(rw::core::Ptr< StateData > data) | Stateless | inlineprotected |
| addForce(const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &cnormal, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body >=NULL) | BodyContactSensor | virtual |
| addForceW(const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &cnormal, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body > body=NULL) | BodyContactSensor | virtual |
| addWrenchToCOM(const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &torque, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body > body=NULL) | BodyContactSensor | inlinevirtual |
| addWrenchWToCOM(const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &torque, rw::kinematics::State &state, rw::core::Ptr< rwsim::dynamics::Body > body=NULL) | BodyContactSensor | inlinevirtual |
| BodyContactSensor(const std::string &name, rw::core::Ptr< rw::kinematics::Frame > frame) | BodyContactSensor | |
| getBodies(const rw::kinematics::State &state) | BodyContactSensor | inline |
| getContacts(const rw::kinematics::State &state) const | BodyContactSensor | inline |
| getFrame() const | SimulatedSensor | inline |
| getName() const | SimulatedSensor | inline |
| getSensor() | BodyContactSensor | |
| getSensorHandle(rwlibs::simulation::Simulator::Ptr sim) | SimulatedSensor | |
| getSensorModel() | SimulatedSensor | inline |
| getStateStructure() | Stateless | inline |
| getStateStructure() const | Stateless | inline |
| isRegistered() | Stateless | inline |
| Ptr typedef | BodyContactSensor | |
| registerIn(State &state) | Stateless | virtual |
| registerIn(StateStructure::Ptr state) | Stateless | virtual |
| reset(const rw::kinematics::State &state) | BodyContactSensor | virtual |
| SimulatedSensor(rw::sensor::SensorModel::Ptr model) | SimulatedSensor | inlineprotected |
| SimulatedTactileSensor(rw::sensor::SensorModel::Ptr model) | SimulatedTactileSensor | protected |
| Stateless() | Stateless | inlineprotected |
| unregister() | Stateless | virtual |
| update(const rwlibs::simulation::Simulator::UpdateInfo &info, rw::kinematics::State &state) | BodyContactSensor | virtual |
| ~BodyContactSensor() | BodyContactSensor | virtual |
| ~SimulatedSensor() | SimulatedSensor | virtual |
| ~SimulatedTactileSensor() | SimulatedTactileSensor | inlinevirtual |
| ~Stateless() | Stateless | inlinevirtual |