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RobWorkProject
23.9.11-
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representation of a contact point More...
#include <ContactPoint.hpp>
Public Member Functions | |
| ContactPoint () | |
| Construct empty contact point. | |
| virtual | ~ContactPoint () |
| Destructor. | |
Public Attributes | |
| bool | isFirstContact |
| true if first contact | |
| double | nImpulse |
| normal impulse | |
| double | tImpulse |
| tangential impulse | |
| double | dist |
| distance between pA and pB | |
| double | bias |
| bias | |
| double | penetrationA |
| the penetration depth of A into B | |
| double | penetrationB |
| the penetration depth of B into A | |
| double | nForce |
| the normal force | |
| double | tForce |
| the normal torque | |
| double | penetration |
| the penetration of the contact point | |
| rw::math::Vector3D | p |
| the contact position | |
| rw::math::Vector3D | n |
| the contact normal | |
| rw::math::Vector3D | t |
| the tangential unit velocity | |
| rw::math::Vector3D | pA |
| position of contact point on core of A | |
| rw::math::Vector3D | pAInit |
| position pA recorded on first contact | |
| rw::math::Vector3D | pB |
| position of contact point on core of B | |
| rw::math::Vector3D | pBInit |
| position pB recorded on first contact | |
| rw::math::InertiaMatrix | K |
| K. | |
| rw::math::InertiaMatrix | KInv |
| KInv. | |
| void * | userdata |
| user specific data | |
| double | mu |
| friction | |
representation of a contact point