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RobWorkProject
23.9.11-
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Render for debugging dynamic simulators. More...
#include <SimulatorDebugRender.hpp>
Inherits Render.
Inherited by ODEDebugRender, RWDebugRender, and BtDebugRender.
Public Types | |
| typedef rw::core::Ptr< SimulatorDebugRender > | Ptr |
| Smart pointer type for SimulatorDebugRender. | |
Public Types inherited from Render | |
| typedef rw::core::Ptr< Render > | Ptr |
| smart pointer type to this class | |
| typedef DrawableNode::DrawType | DrawType |
| when calling render on the draw mode or type can be specified. See DrawableNode::DrawType | |
Public Member Functions | |
| virtual void | setDrawMask (unsigned int mask)=0 |
| Set the draw mask. More... | |
Public Member Functions inherited from Render | |
| virtual | ~Render () |
| destructor | |
| virtual void | draw (const DrawableNode::RenderInfo &info, DrawableNode::DrawType type, double alpha) const =0 |
| draws the object. More... | |
Static Public Attributes | |
| static const unsigned int | DRAW_NOTHING = 0 |
| Draw mask for drawing nothing. | |
| static const unsigned int | DRAW_CONTACT_NORMAL = 1 |
| Draw mask for drawing contact normals. | |
| static const unsigned int | DRAW_FRICTION_CONE = 2 |
| Draw mask for drawing contact friction cones. | |
| static const unsigned int | DRAW_BODY_FORCES = 4 |
| Draw mask for drawing body forces. | |
| static const unsigned int | DRAW_COLLISION_GEOMETRY = 8 |
| Draw mask for drawing collision geometries. | |
Protected Member Functions | |
| SimulatorDebugRender () | |
| Constructor. | |
Protected Member Functions inherited from Render | |
| Render () | |
| Only instances of classes inheriting Render is allowed. | |
Render for debugging dynamic simulators.
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pure virtual |
Set the draw mask.
| mask | [in] the draw mask. |
Implemented in ODEDebugRender, BtDebugRender, and RWDebugRender.