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RobWorkProject
23.9.11-
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This render implementation will render a set of previous configurations/states (ghosts) of a set of specific frames. More...
#include <RenderGhost.hpp>
Inherits Render.
Public Member Functions | |
| RenderGhost (rw::core::Ptr< rw::kinematics::Frame > frame, rw::core::Ptr< rw::graphics::WorkCellScene > drawer, size_t N) | |
| constructor - for rendering a single frame More... | |
| RenderGhost (std::list< rw::kinematics::Frame * > frames, rw::core::Ptr< rw::graphics::WorkCellScene > drawer, size_t N) | |
| constructor - for rendering multiple frames More... | |
| virtual | ~RenderGhost () |
| destructor | |
| void | addState (const rw::kinematics::State &state) |
| add new state that is to be rendered More... | |
| void | clear () |
| clear all states | |
| void | setMaxBufferSize (size_t size) |
| sets the max number of states that is rendered More... | |
| void | draw (const rw::graphics::DrawableNode::RenderInfo &info, rw::graphics::DrawableNode::DrawType type, double alpha) const |
Public Member Functions inherited from Render | |
| virtual | ~Render () |
| destructor | |
Additional Inherited Members | |
Public Types inherited from Render | |
| typedef rw::core::Ptr< Render > | Ptr |
| smart pointer type to this class | |
| typedef DrawableNode::DrawType | DrawType |
| when calling render on the draw mode or type can be specified. See DrawableNode::DrawType | |
Protected Member Functions inherited from Render | |
| Render () | |
| Only instances of classes inheriting Render is allowed. | |
This render implementation will render a set of previous configurations/states (ghosts) of a set of specific frames.
A fixed size N circular or ring buffer of states is maintained such that the last N added states will be rendered.
| RenderGhost | ( | rw::core::Ptr< rw::kinematics::Frame > | frame, |
| rw::core::Ptr< rw::graphics::WorkCellScene > | drawer, | ||
| size_t | N | ||
| ) |
constructor - for rendering a single frame
| frame | [in] frame that is to be rerendered |
| drawer | [in] the workcell drawer |
| N | [in] max nr of states that is to be rendered |
| RenderGhost | ( | std::list< rw::kinematics::Frame * > | frames, |
| rw::core::Ptr< rw::graphics::WorkCellScene > | drawer, | ||
| size_t | N | ||
| ) |
constructor - for rendering multiple frames
| frames | [in] all frames that are to be rendered |
| drawer | [in] the workcell drawer |
| N | [in] max nr of states that is to be rendered |
| void addState | ( | const rw::kinematics::State & | state | ) |
add new state that is to be rendered
| state | [in] state that is to be rendered |
|
virtual |
| info | [in] state and rendering specific info |
| type | [in] the drawtype which is being used |
| alpha | [in] the alpha value to render with |
Implements Render.
| void setMaxBufferSize | ( | size_t | size | ) |
sets the max number of states that is rendered
| size | [in] max number of states to render |