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RobWorkProject
23.9.11-
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projection matrix More...
#include <ProjectionMatrix.hpp>
Public Types | |
| typedef rw::core::Ptr< ProjectionMatrix > | Ptr |
Public Member Functions | |
| ProjectionMatrix () | |
| constructor | |
| const Eigen::Matrix< double, 4, 4 > | e () const |
| get the boost matrix corresponding to this projection | |
| bool | isPerspectiveProjection () |
| test if this is a perspective projection | |
| bool | isOrtographicProjection () |
| test if this is a ortographic projection | |
| void | setOrtho (double left, double right, double bottom, double top, double zNear, double zFar) |
| set the projection matrix to an ortographic projection by defining the box with length to all sides (left, right, bottom, top, near and far) More... | |
| bool | getOrtho (double &left, double &right, double &bottom, double &top, double &zNear, double &zFar) const |
| get ortographic projection. Onli valid if isOrtographicProjection is true | |
| void | setFrustum (double left, double right, double bottom, double top, double zNear, double zFar) |
| set the projection matrix to the viewing frustum More... | |
| bool | getFrustum (double &left, double &right, double &bottom, double &top, double &zNear, double &zFar) const |
| get the projection matrix to the viewing frustum More... | |
| void | setPerspective (double fovy, double aspectRatio, double zNear, double zFar) |
| set the projection matrix to perspective projection More... | |
| void | setPerspective (double fovy, double width, double height, double zNear, double zFar) |
| set the projection matrix to perspective projection More... | |
| bool | getPerspective (double &fovy, double &aspectRatio, double &zNear, double &zFar) const |
| get the projection matrix to perspective projection More... | |
| template<class T > | |
| void | toOpenGLMatrix (T arr[16]) |
| convert the projection matrix to an OpenGL compatible matrix More... | |
| std::pair< double, double > | getClipPlanes () const |
Static Public Member Functions | |
| static ProjectionMatrix | makePerspective (double fovy, double aspectRatio, double zNear, double zFar) |
| creates a projection matrix with a perspective projection More... | |
| static ProjectionMatrix | makePerspective (double fovy, double width, double height, double zNear, double zFar) |
| creates a projection matrix with a perspective projection More... | |
| static ProjectionMatrix | makeOrtho (double left, double right, double bottom, double top, double zNear, double zFar) |
| creates a projection matrix with a orthographic projection More... | |
projection matrix
| std::pair<double, double> getClipPlanes | ( | ) | const |
get near and far clipping plane
| bool getFrustum | ( | double & | left, |
| double & | right, | ||
| double & | bottom, | ||
| double & | top, | ||
| double & | zNear, | ||
| double & | zFar | ||
| ) | const |
get the projection matrix to the viewing frustum
| left | [out] distance in m near cutting plane from center to left edge |
| right | [out] distance in m near cutting plane from center to right edge |
| bottom | [out] distance in m near cutting plane from center to bottom edge |
| top | [out] distance in m near cutting plane from center to top edge |
| zNear | [out] distance in m along z-axis to near cutting plane |
| zFar | [out] distance in m along z-axis to far cutting plane |
| bool getPerspective | ( | double & | fovy, |
| double & | aspectRatio, | ||
| double & | zNear, | ||
| double & | zFar | ||
| ) | const |
get the projection matrix to perspective projection
| fovy | [in] vertical field of view [degrees] |
| aspectRatio | [in] aspect ratio between width and height of image |
| zNear | [in] distance to near cutting plane |
| zFar | [in] distance to far cutting plane |
|
static |
creates a projection matrix with a orthographic projection
| left | |
| right | |
| bottom | |
| top | |
| zNear | |
| zFar |
|
static |
creates a projection matrix with a perspective projection
| fovy | |
| aspectRatio | |
| zNear | |
| zFar |
|
static |
creates a projection matrix with a perspective projection
| fovy | [in] |
| width | [in] of image |
| height | [in] of image |
| zNear | [in] |
| zFar | [in] |
| void setFrustum | ( | double | left, |
| double | right, | ||
| double | bottom, | ||
| double | top, | ||
| double | zNear, | ||
| double | zFar | ||
| ) |
set the projection matrix to the viewing frustum
| left | [in] distance in m near cutting plane from center to left edge |
| right | [in] distance in m near cutting plane from center to right edge |
| bottom | [in] distance in m near cutting plane from center to bottom edge |
| top | [in] distance in m near cutting plane from center to top edge |
| zNear | [in] distance in m along z-axis to near cutting plane |
| zFar | [in] distance in m along z-axis to far cutting plane |
| void setOrtho | ( | double | left, |
| double | right, | ||
| double | bottom, | ||
| double | top, | ||
| double | zNear, | ||
| double | zFar | ||
| ) |
set the projection matrix to an ortographic projection by defining the box with length to all sides (left, right, bottom, top, near and far)
| left | [in] length in m to left edge of image |
| right | [in] length in m to right edge of image |
| bottom | [in] length in m to bottom edge of image |
| top | [in] length in m to top edge of image |
| zNear | [in] length in m to near clipping plane |
| zFar | [in] length in m to far clipping plane |
| void setPerspective | ( | double | fovy, |
| double | aspectRatio, | ||
| double | zNear, | ||
| double | zFar | ||
| ) |
set the projection matrix to perspective projection
| fovy | [in] vertical field of view [degrees] |
| aspectRatio | [in] aspect ratio between width and height of image |
| zNear | [in] distance to near cutting plane |
| zFar | [in] distance to far cutting plane |
|
inline |
set the projection matrix to perspective projection
| fovy | [in] vertical field of view [degrees] |
| width | [in] width of image |
| height | [in] height of image |
| zNear | [in] distance to near cutting plane |
| zFar | [in] distance to far cutting plane |
|
inline |
convert the projection matrix to an OpenGL compatible matrix
| arr | [out] array of 16*sizeof(T) with the opengl matrix |