| _accForces (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| _accTime (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| _allAccForces (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| _allForces (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| _distMatrix (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| _forces (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| _fTw (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| _pdata (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| _pressure (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| _stime (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| _tsensor (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| _wTf (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| acquire() | TactileArraySensor::ClassState | |
| addForce(const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &snormal, rw::core::Ptr< rwsim::dynamics::Body > body=NULL) | TactileArraySensor::ClassState | |
| addForceW(const rw::math::Vector3D<> &point, const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &snormal, rw::core::Ptr< rwsim::dynamics::Body > body=NULL) | TactileArraySensor::ClassState | |
| ClassState(TactileArraySensor *tsensor, size_t dim_x, size_t dim_y) (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| clone() const | TactileArraySensor::ClassState | inlinevirtual |
| generateContacts(dynamics::Body *body, const rw::math::Vector3D<> &normal, const rw::kinematics::State &state) (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| getActualContacts() | TactileArraySensor::ClassState | inline |
| getTexelData() const | TactileArraySensor::ClassState | |
| Ptr typedef (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| reset(const rw::kinematics::State &state) | TactileArraySensor::ClassState | |
| setTexelData(const Eigen::MatrixXf &data) (defined in TactileArraySensor::ClassState) | TactileArraySensor::ClassState | |
| size() const | TactileArraySensor::ClassState | inlinevirtual |
| StateCache() (defined in StateCache) | StateCache | inlineprotected |
| update(const rwlibs::simulation::Simulator::UpdateInfo &info, rw::kinematics::State &state) | TactileArraySensor::ClassState | |
| ~StateCache() | StateCache | inlinevirtual |