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RobWorkProject
23.9.11-
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This is the complete list of members for Body, including all inherited members.
| _bodyChangedEvent | Body | |
| _datas | Stateless | protected |
| _info | Body | protected |
| _registered | Stateless | protected |
| _stateStruct | Stateless | protected |
| add(StatelessData< T > &data) | Stateless | inlineprotected |
| add(StateData *data) | Stateless | inlineprotected |
| add(rw::core::Ptr< StateData > data) | Stateless | inlineprotected |
| addForce(const rw::math::Vector3D<> &force, rw::kinematics::State &state)=0 | Body | pure virtual |
| addForceToPos(const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &pos, rw::kinematics::State &state) | Body | inline |
| addForceW(const rw::math::Vector3D<> &force, rw::kinematics::State &state) | Body | inlinevirtual |
| addForceWToPosW(const rw::math::Vector3D<> &force, const rw::math::Vector3D<> &pos, rw::kinematics::State &state) | Body | inlinevirtual |
| addTorque(const rw::math::Vector3D<> &t, rw::kinematics::State &state)=0 | Body | pure virtual |
| addTorqueW(const rw::math::Vector3D<> &t, rw::kinematics::State &state) | Body | inlinevirtual |
| Body(const BodyInfo &info, rw::models::Object::Ptr obj) | Body | protected |
| BodyChangedEvent typedef | Body | |
| BodyChangedListener typedef | Body | |
| BodyEventType enum name | Body | |
| calcEnergy(const rw::kinematics::State &state, const rw::math::Vector3D<> &gravity=rw::math::Vector3D<>::zero(), const rw::math::Vector3D<> &potZero=rw::math::Vector3D<>::zero()) const =0 | Body | pure virtual |
| changedEvent() | Body | inline |
| getAngVel(const rw::kinematics::State &state) const | Body | inlinevirtual |
| getAngVelW(const rw::kinematics::State &state) const | Body | inline |
| getBodyFrame() const | Body | inline |
| getForce(const rw::kinematics::State &state) const =0 | Body | pure virtual |
| getForceW(const rw::kinematics::State &state) const | Body | inlinevirtual |
| getFrames() | Body | inline |
| getGeometry(const rw::kinematics::State &state) | Body | inline |
| getGeometry() | Body | inline |
| getInertia() const | Body | inline |
| getInfo() const | Body | inline |
| getInfo() | Body | inline |
| getLinVel(const rw::kinematics::State &state) const | Body | inlinevirtual |
| getLinVelW(const rw::kinematics::State &state) const | Body | inline |
| getMaterialID() const | Body | inline |
| getName() const | Body | inline |
| getObject() const | Body | inline |
| getParentFrame(const rw::kinematics::State &state) const | Body | inlinevirtual |
| getPointVelW(const rw::math::Vector3D<> &p, const rw::kinematics::State &state) const | Body | virtual |
| getStateStructure() | Stateless | inline |
| getStateStructure() const | Stateless | inline |
| getTorque(const rw::kinematics::State &state) const =0 | Body | pure virtual |
| getTorqueW(const rw::kinematics::State &state) const | Body | inlinevirtual |
| getTransformW(const rw::kinematics::State &state) const | Body | inlinevirtual |
| getVelocity(const rw::kinematics::State &state) const =0 | Body | pure virtual |
| isRegistered() | Stateless | inline |
| MassChangedEvent enum value | Body | |
| pTbf(const rw::kinematics::State &state) const | Body | inline |
| pTcom(const rw::kinematics::State &state) const | Body | inline |
| Ptr typedef | Body | |
| registerIn(State &state) | Stateless | virtual |
| registerIn(StateStructure::Ptr state) | Stateless | virtual |
| reset(rw::kinematics::State &state)=0 | Body | pure virtual |
| setForce(const rw::math::Vector3D<> &f, rw::kinematics::State &state)=0 | Body | pure virtual |
| setForceW(const rw::math::Vector3D<> &f, rw::kinematics::State &state) | Body | inlinevirtual |
| setMass(double m) | Body | inline |
| setMass(double m, const rw::math::InertiaMatrix<> &inertia) | Body | inline |
| setMass(double m, const rw::math::InertiaMatrix<> &inertia, const rw::math::Vector3D<> &com) | Body | inline |
| setObject(rw::models::Object::Ptr obj) | Body | |
| setTorque(const rw::math::Vector3D<> &t, rw::kinematics::State &state)=0 | Body | pure virtual |
| setTorqueW(const rw::math::Vector3D<> &t, rw::kinematics::State &state) | Body | inlinevirtual |
| Stateless() | Stateless | inlineprotected |
| unregister() | Stateless | virtual |
| wTbf(const rw::kinematics::State &state) const | Body | inline |
| wTcom(const rw::kinematics::State &state) const | Body | inline |
| ~Body() | Body | inlinevirtual |
| ~Stateless() | Stateless | inlinevirtual |