| BVDistanceCalc() (defined in BVDistanceCalc< SphereDistanceCalc< double >, rw::geometry::BSphere< double > >) | BVDistanceCalc< SphereDistanceCalc< double >, rw::geometry::BSphere< double > > | inline |
| BVType typedef (defined in BVDistanceCalc< SphereDistanceCalc< double >, rw::geometry::BSphere< double > >) | BVDistanceCalc< SphereDistanceCalc< double >, rw::geometry::BSphere< double > > | |
| distance(const rw::geometry::BSphere< T > &a, const rw::geometry::BSphere< T > &b, const rw::math::Vector3D< T > &aTb) | SphereDistanceCalc< T > | inline |
| distance(const rw::geometry::BSphere< T > &a, const rw::geometry::BSphere< T > &b) | SphereDistanceCalc< T > | inline |
| distance(const rw::geometry::BSphere< double > &a, const rw::geometry::BSphere< double > &b, const rw::math::Transform3D< value_type > &aTb) (defined in BVDistanceCalc< SphereDistanceCalc< double >, rw::geometry::BSphere< double > >) | BVDistanceCalc< SphereDistanceCalc< double >, rw::geometry::BSphere< double > > | inline |
| distance(const rw::geometry::BSphere< double > &a, const rw::geometry::BSphere< double > &b, const rw::math::Vector3D< value_type > &aTb) (defined in BVDistanceCalc< SphereDistanceCalc< double >, rw::geometry::BSphere< double > >) | BVDistanceCalc< SphereDistanceCalc< double >, rw::geometry::BSphere< double > > | inline |
| distance(const rw::geometry::BSphere< double > &a, const rw::geometry::BSphere< double > &b) (defined in BVDistanceCalc< SphereDistanceCalc< double >, rw::geometry::BSphere< double > >) | BVDistanceCalc< SphereDistanceCalc< double >, rw::geometry::BSphere< double > > | inline |
| distanceSqr(const rw::geometry::BSphere< T > &a, const rw::geometry::BSphere< T > &b, const rw::math::Vector3D< T > &aTb) | SphereDistanceCalc< T > | inline |
| SphereDistanceCalc() | SphereDistanceCalc< T > | inline |
| value_type typedef (defined in SphereDistanceCalc< T >) | SphereDistanceCalc< T > | |
| ~BVDistanceCalc() (defined in BVDistanceCalc< SphereDistanceCalc< double >, rw::geometry::BSphere< double > >) | BVDistanceCalc< SphereDistanceCalc< double >, rw::geometry::BSphere< double > > | inlinevirtual |
| ~SphereDistanceCalc() | SphereDistanceCalc< T > | inlinevirtual |