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RobWorkProject
23.9.11-
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This is the complete list of members for DistanceMultiStrategy, including all inherited members.
| _threads | ProximityStrategy | protected |
| addGeometry(ProximityModel *model, const rw::geometry::Geometry &geom)=0 | ProximityStrategy | pure virtual |
| addGeometry(ProximityModel *model, rw::core::Ptr< rw::geometry::Geometry > geom, bool forceCopy=false)=0 | ProximityStrategy | pure virtual |
| addModel(rw::core::Ptr< rw::models::Object > object) | ProximityStrategy | virtual |
| addModel(const rw::core::Ptr< rw::kinematics::Frame > frame, const rw::geometry::Geometry &faces) | ProximityStrategy | virtual |
| addModel(const rw::core::Ptr< rw::kinematics::Frame > frame, rw::core::Ptr< rw::geometry::Geometry > faces, bool forceCopy=false) | ProximityStrategy | virtual |
| clear()=0 | ProximityStrategy | pure virtual |
| clearFrame(const rw::core::Ptr< rw::kinematics::Frame > frame) | ProximityStrategy | virtual |
| clearFrames() | ProximityStrategy | virtual |
| createModel()=0 | ProximityStrategy | pure virtual |
| DEPRECATED("This function is deprecated due to a spelling mistake, use the correct " "spelling \"getGeometries\" instead") std (defined in ProximityStrategy) | ProximityStrategy | inline |
| destroyModel(ProximityModel *model)=0 | ProximityStrategy | pure virtual |
| DistanceMultiStrategy() | DistanceMultiStrategy | protected |
| distances(const rw::core::Ptr< kinematics::Frame > a, const math::Transform3D< double > &wTa, const rw::core::Ptr< kinematics::Frame > b, const math::Transform3D< double > &wTb, double tolerance) | DistanceMultiStrategy | |
| distances(const rw::core::Ptr< kinematics::Frame > a, const math::Transform3D< double > &wTa, const rw::core::Ptr< kinematics::Frame > b, const math::Transform3D< double > &wTb, double tolerance, class ProximityStrategyData &data) | DistanceMultiStrategy | |
| distances(ProximityModel::Ptr a, const math::Transform3D< double > &wTa, ProximityModel::Ptr b, const math::Transform3D< double > &wTb, double tolerance, class ProximityStrategyData &data) | DistanceMultiStrategy | inline |
| doDistances(ProximityModel::Ptr a, const math::Transform3D< double > &wTa, ProximityModel::Ptr b, const math::Transform3D< double > &wTb, double tolerance, class ProximityStrategyData &data)=0 | DistanceMultiStrategy | protectedpure virtual |
| getGeometries(rw::proximity::ProximityModel *model)=0 | ProximityStrategy | pure virtual |
| getGeometryIDs(ProximityModel *model)=0 | ProximityStrategy | pure virtual |
| getModel(const rw::core::Ptr< rw::kinematics::Frame > frame) | ProximityStrategy | |
| getSurfaceNormals(rw::proximity::DistanceMultiStrategy::Result &res, int idx)=0 | DistanceMultiStrategy | pure virtual |
| hasModel(const rw::core::Ptr< rw::kinematics::Frame > frame) | ProximityStrategy | virtual |
| ProximityStrategy() | ProximityStrategy | protected |
| Ptr typedef | DistanceMultiStrategy | |
| removeGeometry(ProximityModel *model, const std::string &geomId)=0 | ProximityStrategy | pure virtual |
| useThreads(int threads) | ProximityStrategy | |
| ~DistanceMultiStrategy() | DistanceMultiStrategy | virtual |
| ~ProximityStrategy() | ProximityStrategy | virtual |