RobWorkProject
MovableFrame Member List

This is the complete list of members for MovableFrame, including all inherited members.

attachTo(Frame *parent, State &state)Frame
const_iterator typedefFrame
const_iterator_pair typedefFrame
CPtr typedefFrame
Frame(int dof, const std::string &name)Frameprotected
fTf(const Frame *to, const rw::kinematics::State &state) constFrame
getCache(const State &state) constStateData
getCache(State &state)StateData
getChildren() constFrameinline
getChildren()Frameinline
getChildren(const State &state) constFrame
getChildren(const State &state)Frame
getDafChildren(const State &state) constFrame
getDafChildren(const State &state)Frame
getDafParent(const State &state) constFrame
getDafParent(const State &state)Frame
getData(const State &state) constStateDatainline
getData(State &state)StateDatainline
getDefaultCache()StateDatainline
getDOF() constFrameinline
getID() constStateDatainline
getName() constStateDatainline
getParent() constFrameinline
getParent()Frameinline
getParent(const State &state)Frame
getParent(const State &state) constFrame
getPropertyMap() constFrameinline
getPropertyMap()Frameinline
getStateStructure()StateDatainline
getTransform(const State &state) constFrameinline
hasCache() constStateDatainline
isDAF()Frame
iterator typedefFrame
iterator_pair typedefFrame
MovableFrame(const std::string &name)MovableFrameexplicit
moveTo(const math::Transform3D<> &transform, State &state)MovableFrame
moveTo(const math::Transform3D<> &transform, Frame *refframe, State &state)MovableFrame
multiplyTransform(const math::Transform3D<> &parent, const State &state, math::Transform3D<> &result) constFrameinline
Ptr typedefMovableFrame
setCache(rw::common::Ptr< StateCache > cache, State &state)StateData
setData(State &state, const double *vals) constStateDatainline
setTransform(const math::Transform3D<> &transform, State &state)MovableFrame
size() constStateDatainline
StateData(int size, const std::string &name)StateData
StateData(int size, const std::string &name, rw::common::Ptr< StateCache > cache)StateData
wTf(const rw::kinematics::State &state) constFrame
~Frame()Frameinlinevirtual
~MovableFrame()MovableFrameinlinevirtual
~StateData()StateDatavirtual